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Error al compilar - AYUDA!
#1

Por favor necesito ayuda, primera vez que experimento este error al compilar un mapa con el Batch:

LOG

Spoiler: Ver
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: "C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\hlcsg.exe"-nowadtextures -wadautodetect -wadinclude roof_pack.wad"banner_oa,wad"halflife.wad"deca2.wad"City.wad -wadinclude roof_pack.wad -wadinclude banner_oa.wad -wadinclude halflife.wad -wadinclude deca2.wad -wadinclude City.wad -low "C:\Patricio\Mapping\Mapa HNS 2\hns_strafekingwins"
Entering C:\Patricio\Mapping\Mapa HNS 2\hns_strafekingwins.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       4 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [     Low ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [     off ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[roof_pack.wad"banner_oa,wad"halflife.wad"deca2.wad"City.wad]
[roof_pack.wad]
[banner_oa.wad]
[halflife.wad]
[deca2.wad]
[City.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.04 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.15 seconds)

Including Wadfile: \counter-strike 1.6\valve\halflife.wad
- Contains 25 used textures, 46.30 percent of map (3116 textures in wad)
Using Wadfile: \patricio\imagen grafity cs\creditoshns.wad
- Contains 1 used texture, 1.85 percent of map (1 textures in wad)
Including Wadfile: \patricio\texturas cs\ciudad textura\city.wad
- Warning: Larger than expected texture (200732 bytes): 'BETON_1'
- Contains 16 used textures, 29.63 percent of map (27 textures in wad)
Including Wadfile: \patricio\textura techo\techo 2\roof_textures\roof_pack.wad
- Contains 12 used textures, 22.22 percent of map (20 textures in wad)

added 9 additional animating textures.
Texture usage is at 3.67 mb (of 4.00 mb MAX)
0.32 seconds elapsed

-----   END   hlcsg -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: "C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\hlbsp.exe"-low "C:\Patricio\Mapping\Mapa HNS 2\hns_strafekingwins"

Current hlbsp Settings
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       4 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
priority            [     Low ] [  Normal ]

noclip              [     off ] [     off ]
nofill              [     off ] [     off ]
noopt               [     off ] [     off ]
null tex. stripping [      on ] [      on ]
notjunc             [     off ] [     off ]
subdivide size      [     240 ] [     240 ] (Min 64) (Max 512)
max node size       [    1024 ] [    1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 500...834 (0.02 seconds)
BSP generation successful, writing portal file 'C:\Patricio\Mapping\Mapa HNS 2\hns_strafekingwins.prt'
SolidBSP [hull 1] 500...780 (0.02 seconds)
SolidBSP [hull 2] 500...764 (0.02 seconds)
SolidBSP [hull 3] 500...820 (0.00 seconds)
0.29 seconds elapsed

-----   END   hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: "C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\hlvis.exe"-full -low "C:\Patricio\Mapping\Mapa HNS 2\hns_strafekingwins"
470 portalleafs
1453 numportals

-= Current hlvis Settings =-
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       4 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
max vis distance    [       0 ] [       0 ]
priority            [     Low ] [  Normal ]

fast vis            [     off ] [     off ]
full vis            [      on ] [     off ]


BasePortalVis:
(0.05 seconds)
LeafThread:
(4.03 seconds)
average leafs visible: 122
g_visdatasize:22521  compressed from 27730
4.12 seconds elapsed

-----   END   hlvis -----



hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: "C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\hlrad.exe"-extra -low -lights "C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad""C:\Patricio\Mapping\Mapa HNS 2\hns_strafekingwins"

-= Current hlrad Settings =-
Name                | Setting             | Default
--------------------|---------------------|-------------------------
threads              [                 4 ] [            Varies ]
verbose              [               off ] [               off ]
log                  [                on ] [                on ]
developer            [                 0 ] [                 0 ]
chart                [               off ] [               off ]
estimate             [               off ] [               off ]
max texture memory   [           4194304 ] [           4194304 ]
max lighting memory  [           6291456 ] [           6291456 ]
priority             [               Low ] [            Normal ]

vismatrix algorithm  [          Original ] [          Original ]
oversampling (-extra)[                on ] [               off ]
bounces              [                 1 ] [                 1 ]
bounce dynamic light [                on ] [                on ]
ambient light        [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light        [           255.000 ] [           256.000 ]
circus mode          [               off ] [               off ]

smoothing threshold  [            50.000 ] [            50.000 ]
direct threshold     [            25.000 ] [            25.000 ]
direct light scale   [             2.000 ] [             2.000 ]
coring threshold     [             1.000 ] [             1.000 ]
patch interpolation  [                on ] [                on ]

texscale             [                on ] [                on ]
patch subdividing    [                on ] [                on ]
chop value           [            64.000 ] [            64.000 ]
texchop value        [            32.000 ] [            32.000 ]

global fade          [             1.000 ] [             1.000 ]
global falloff       [                 2 ] [                 2 ]
global light scale   [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma         [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale   [             1.000 ] [             1.000 ]
global sky diffusion [             1.000 ] [             1.000 ]

opaque entities      [                on ] [                on ]
sky lighting fix     [                on ] [                on ]
incremental          [               off ] [               off ]
dump                 [               off ] [               off ]

colour jitter        [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
monochromatic jitter [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
softlight hack       [   0.0 0.0 0.0 0.0 ] [   0.0 0.0 0.0 0.0 ]
diffuse hack         [                on ] [                on ]
spotlight points     [                on ] [                on ]

custom shadows with bounce light
                    [               off ] [               off ]
rgb transfers        [               off ] [               off ]


[Reading texlights from 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad']
[59 texlights parsed from 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad']

[Reading texlights from 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad']
Warning: Duplication of texlight '+0~WHITE' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~GENERIC65' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~GENERIC85' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~GENERIC86' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~GENERIC86B' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~GENERIC86R' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'GENERIC87A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'GENERIC88A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'GENERIC89A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'GENERIC90A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'GENERIC105' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'GENERIC106' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'GENERIC107' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'GEN_VEND1' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'EMERGLIGHT' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~FIFTS_LGHT01' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~FIFTIES_LGT2' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~FIFTS_LGHT4' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~LIGHT1' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~LIGHT3A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~LIGHT4A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~LIGHT5A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~LIGHT6A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~TNNL_LGT1' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~TNNL_LGT2' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~TNNL_LGT3' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~TNNL_LGT4' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0LAB1_W6D' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0LAB1_W6' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0LAB1_W7' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'SKKYLITE' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~DRKMTLS1' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~DRKMTLGT1' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~DRKMTLS2' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~DRKMTLS2C' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0DRKMTL_SCRN' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '~LAB_CRT9A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '~LAB_CRT9B' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '~LAB_CRT9C' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '~LIGHT3A' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '~LIGHT3B' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '~LIGHT3C' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '~LIGHT3E' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'C1A3C_MAP' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'FIFTIES_MON1B' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight '+0~LAB_CRT8' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'ELEV2_CIEL' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'YELLOW' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'RED' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'C14_LIGHT_BIG00' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'SUBWAY_LIGHTS' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'grate_light_ury' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'quaintLight1bar' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'C14_LIGHT_null' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'comp_lights2' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'light_newblue' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'C3A2_LIGHT' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'hera_light1' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
Warning: Duplication of texlight 'LITEPANEL1' in file 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad'!
[59 texlights parsed from 'C:\Patricio\Hammer editor\Valve Hammer Editor\ZHLT\lights.rad']

3599 faces
Create Patches : 39182 base patches
0 opaque faces
418549 square feet [60271176.00 square inches]
11690 direct lights

BuildFacelights:
(466.41 seconds)
visibility matrix   :  91.5 megs
BuildVisLeafs:
(14.48 seconds)
MakeScales:
(8.62 seconds)
SwapTransfers:
(1.58 seconds)
Transfer Lists :    45090624 :   45.09M transfers
      Indices :    15208836 :   14.50M bytes
         Data :   180362496 :  172.01M bytes
GatherLight:
(0.45 seconds)
FinalLightFace:
(0.46 seconds)
492.80 seconds elapsed [8m 12s]

-----   END   hlrad -----

Como pueden ver, me sale un error de "duplication of textlight" por favor espero que si tienen la solución la aporten. Gracias

ADD: Gracias a este error de duplication of textlights, el BuildfaceLights tardá muchisímo en completarse :/

NOTA: El mapa me anda perfecto una vez compilado, pero esto no es normal, toma mucho mas tiempo del habitual


[Imagen: 1cd3d7501577ef953f97acd2e1636ce8.gif]
(Click)Esa KATANAAAAAAAAAAAAAAA
#2

Edita el .rad y desactiva todo poniendo // adelante del nombre... otra cosa, no es un error, solo un WARNING o advertencia, el mapa te va a seguir andando bien igual.
#3

(06/01/2016, 04:58 PM)FreDDy escribió:  Edita el .rad y desactiva todo poniendo // adelante del nombre... otra cosa, no es un error, solo un WARNING o advertencia, el mapa te va a seguir andando bien igual.

Dale, pero al compilar me tarda mas de 5 minutos Icon_eek Gracias por responder !!

[Imagen: 1cd3d7501577ef953f97acd2e1636ce8.gif]
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#4

Si el mapa es grande, si tarde en compilar, un mapa mio (ze_dust) me tardo mas o menos eso en compilar.
#5

(18/01/2016, 06:29 PM)FreDDy escribió:  Si el mapa es grande, si tarde en compilar, un mapa mio (ze_dust) me tardo mas o menos eso en compilar.

Claro claro, pero previamente a todo esto me tardaba unos simples 40 segundos quiza un poco mas..

[Imagen: 1cd3d7501577ef953f97acd2e1636ce8.gif]
(Click)Esa KATANAAAAAAAAAAAAAAA
#6

Revisaste que el mapa no tenga ni un leak, también para reducir el tiempo de compilación yo uso la entidad func_detail estas herramientas http://forums.svencoop.com/showthread.ph...v34-Update solo con eso tenes la entidad func_detail.
#7

(23/01/2016, 10:50 AM)FreDDy escribió:  Revisaste que el mapa no tenga ni un leak,  también para reducir el tiempo de compilación yo uso la entidad func_detail estas herramientas http://forums.svencoop.com/showthread.ph...v34-Update  solo con eso tenes la entidad func_detail.

Noo obvio que no tiene leak. El bloc te avisa cuando sale Icon_razz Igual gracias freddy!

[Imagen: 1cd3d7501577ef953f97acd2e1636ce8.gif]
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